AI-Generated
AI-Generated
This content is fully written by AI and not yet checked by a human editor. Numbers, mechanics and wording may be inaccurate or fabricated outright — verify anything that matters in-game before relying on it.
Stormfang Clans 🐺
One of the three playable tribes. The Stormfang Clans are the cheap, aggressive, high-volume tribe — very strong for aggressive play, fast rebuilding, and frequent raiding.
Strengths & weaknesses
- Troops are weaker individually.
- Troops are much cheaper and train quickly.
- Very strong for aggressive play, rebuilding, and frequent raiding.
- The only tribe that can build scouts in the Barracks instead of the Stable.
- (Community) Strong early game (cheap, spammable troops dominate early Wilder Site farming) but tends to be out-scaled later. Considered the best attack-power-per-hour tribe.
Merchants & Watch Tower (authoritative)
- Merchants: carry 1000, speed 12 — the biggest per-trip capacity but the slowest merchants.
- Watch Tower: durability 5× (needs five times as many rams to destroy — the toughest wall), flat defense +120, defense bonus +48.6% at level 20 (the lowest flat/% defense of the three, offset by extreme durability).
Unique building: Stormbrew Works
The Stormbrew Works can only be built by the Stormfang Clans.
- Gives an attack bonus while a celebration is active (up to +20%).
- Downside: leaders become 50% less effective during the effect.
- Downside: your catapults can only target randomly while the bonus is active.
- Update (21/06): you can host a Stormbrew Celebration in the Stormbrew Works itself so the effect applies across all your villages, instead of needing a separate Festival Grounds celebration in each village.
Units (reported names — see the caveat on Units)
Stormfang unit names that appear in the source:
- Raider — cheap, fast attacking cavalry; extremely cost-effective for looting (a core early-game farming unit; low cost, ~250 res (player-reported)).
- Axeman (“axes”) — infantry.
- Blood Charger — attacking cavalry (high attack).
- Slave Militia — an extremely cheap, spammable unit; a weak defender (“best troop in the game” as a joke because you get so many for the resources).
- Club (“clubby”) — cheap infantry (clubswinger-type).