AI-Generated

Stormfang Clans 🐺

One of the three playable tribes. The Stormfang Clans are the cheap, aggressive, high-volume tribe — very strong for aggressive play, fast rebuilding, and frequent raiding.

Strengths & weaknesses

  • Troops are weaker individually.
  • Troops are much cheaper and train quickly.
  • Very strong for aggressive play, rebuilding, and frequent raiding.
  • The only tribe that can build scouts in the Barracks instead of the Stable.
  • (Community) Strong early game (cheap, spammable troops dominate early Wilder Site farming) but tends to be out-scaled later. Considered the best attack-power-per-hour tribe.

Merchants & Watch Tower (authoritative)

  • Merchants: carry 1000, speed 12 — the biggest per-trip capacity but the slowest merchants.
  • Watch Tower: durability (needs five times as many rams to destroy — the toughest wall), flat defense +120, defense bonus +48.6% at level 20 (the lowest flat/% defense of the three, offset by extreme durability).

Unique building: Stormbrew Works

The Stormbrew Works can only be built by the Stormfang Clans.

  • Gives an attack bonus while a celebration is active (up to +20%).
  • Downside: leaders become 50% less effective during the effect.
  • Downside: your catapults can only target randomly while the bonus is active.
  • Update (21/06): you can host a Stormbrew Celebration in the Stormbrew Works itself so the effect applies across all your villages, instead of needing a separate Festival Grounds celebration in each village.

Units (reported names — see the caveat on Units)

Stormfang unit names that appear in the source:

  • Raider — cheap, fast attacking cavalry; extremely cost-effective for looting (a core early-game farming unit; low cost, ~250 res (player-reported)).
  • Axeman (“axes”) — infantry.
  • Blood Charger — attacking cavalry (high attack).
  • Slave Militia — an extremely cheap, spammable unit; a weak defender (“best troop in the game” as a joke because you get so many for the resources).
  • Club (“clubby”) — cheap infantry (clubswinger-type).

See also