AI-Generated

Leaderboards, Medals & Store

Leaderboards

  • Leaderboards track population, loot, attack, and defense. Separate PvP and PvE scores are tracked, with a visual distinction between PvP and PvE attack/defense on the leaderboard.
  • The weekly top 10 is shown; if you’re outside it, your own position is shown as an “11th row” so you can see how close you are (the same can apply to overall leaderboards).
  • Population is one visible metric of size but not a direct measure of military strength (see population). Attacking/raiding an alliance member or a same-IP account gives no loot and no leaderboard score.

Medals & honors

  • At the end of each week, the top 3 players and alliances on the weekly leaderboards get an in-game honorable mention; weekly top-10 results are saved (and can be used for medals/badges).
  • End-of-world medals are awarded based on the rankings at the moment the Ancient Monument reaches level 100 (best attack, defense, loot, population — PvP & PvE). Medal stats freeze at that moment.
  • Medal types:
    • World-specific medals (weekly top-10, etc.) can only be shown on that world’s profile.
    • Non-world-specific medals — awarded to the player and alliance that win the world, and the top 3 overall players at world’s end — can be shown on any world profile.
  • You can manage your profile (description, medals) and, on your own profile / with the right alliance permission, see per-village incoming attacks.

Store & Gold

Thronewake has a Store where you can buy Gold (added 20/06). Consistent with the game’s no-pay-to-win philosophy, Gold gives no gameplay/resource advantage — only cosmetic and support items:

  • Become a “Patron of the Throne” — a support badge.
  • Building skins (e.g. Town Hall skins, Rally Point skins).
  • Tribe icons shown next to your name (leaderboard, chat, alliance member list) instead of the default leader icon.
  • A small starter option existed (e.g. €0.99 for 100 Gold).

There is no Gold-bought instant-build, resources, production bonus, or troop-merging — a deliberate contrast with Travian.

See also