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Thronewake
Thronewake is a free-to-play, persistent, browser-based massively-multiplayer strategy game, openly inspired by Travian. Players build villages, gather resources, raise armies, form alliances, fight over the map, and race to the endgame. Its tagline is “A forgotten throne. A realm awakens.”
- Official site: https://www.thronewake.com/
- Official Discord: https://discord.gg/kCKDe7y7w7
- Genre: persistent strategy / “PBBG” (persistent browser-based game)
- Slogan factions: Embermark Dominion 🌋, Stormfang Clans 🌩️, Verdant Wardens 🌿, and the return of the Ancients 🗿
Development
Thronewake is made by a solo developer, Wynfir. Development began roughly two years before mid-2026, and public play-testing started around April 2026. The game was not open source as of August 2026, though the developer was open to it in the future.
The game is under active development, and new features are added during a running world, not only between worlds. Because of this, this wiki can contain information that may be outdated.
No pay-to-win
A core design goal is to be like Travian but without the pay-to-win. A Store exists where you can buy Gold, but Gold provides no resource bonuses or gameplay power — only cosmetic/support items (e.g. a “Patron of the Throne” badge, building/Rally-Point skins, tribe icons). There is no instant-finish, no bought resources, and no hero-based monetization.
How it differs from Travian
- No hero system at all (a deliberate difference). No hero resources, hero XP, or hero adventures.
- A personal Safe Time — a daily window of up to 6 hours that blocks normal hostile arrivals and troop departures, with explicit self-target and Ancient-special-target exceptions.
- A per-village Research tree with 63 research families and 171 purchasable rank rows across three lanes.
- Wilder Sites — the game’s take on Travian oases.
- Watchfires — a recurring alliance PvP event.
- No 1:1 NPC trade: the Quartermaster NPC exchanges resources at 3:1 (improvable to 2.5:1 by research), which reshapes the economy (see Resources).
- Most underlying numbers/stats are based on Travian version 4.6 (player-reported), with adjustments for the lack of a hero.
Underlying comparison to Travian
- The tribes map onto Travian tribes (Romans/Gauls/Teutons) — with essentially the same stats; see each tribe page and the Glossary.
- Conquering villages is generally easier here than in Travian (player-reported) — there is no residence-cut trick, no main-building instant-build, and no “tablets”. See Villages, Cities & Expansion.
- The Ancients are the endgame NPC faction, analogous to Travian’s Natars. See The Ancients.
Platform
Thronewake runs in the browser on desktop and mobile and can be installed as a PWA. The implementation also contains Capacitor Android and iOS shells, native routing, native push notifications, and native file/share support; repository support does not by itself confirm public app-store distribution. Push notifications are managed through Settings → Alerts. A guest account can be created without an email, but gameplay is locked at the end of the initial Beginner Protection period until the account is secured.