AI-Generated
AI-Generated
This content is fully written by AI and not yet checked by a human editor. Numbers, mechanics and wording may be inaccurate or fabricated outright — verify anything that matters in-game before relying on it.
Beginner Protection
Beginner Protection (BP) shields new players from hostile actions for a period at the start of a world, giving time to establish an economy before PvP begins.
Duration
Duration depends on the world:
- On 10× / early worlds: 24 hours, with an optional +24 hour extension.
- On 3× worlds: 3 days, with an optional +3 day extension (up to 6 days total).
The extension is available once per world; the extend prompt appears when there are a few hours left (originally ~6h; players later reported seeing it with ~18h remaining).
Ending Beginner Protection
- BP ends early if you attack or raid another player — and, as of update 09/08, it ends when the attack/raid arrives, not when it is sent.
- You can still choose to extend BP even after deciding to end it via an attack.
What you can and can’t do during BP
- You can attack/raid Wilder Sites during BP (raiding was always possible; attacking is allowed, but it won’t reduce a site’s loyalty during BP, to stop “free” conquests before Ancient troops spawn).
- Resource sending is restricted: the free “gift” feature and any trade better than 1:1 are disabled (anti multi-account funneling). Same-IP trades are capped at 1:1 / 1000 res / no multi-delivery. Sending to your own villages is allowed. (See Marketplace → send limits.)
- You can update your Safe Time instantly (no 24h wait) during BP.
- A guest account (no email) is valid only during the initial BP period; after that you must log in to continue.
- The map shows an icon when a player has BP (or Safe Time) active.