AI-Generated

Glossary

Thronewake is inspired by Travian and its community uses a lot of Travian/Tribal-Wars jargon. This glossary maps common terms to Thronewake equivalents. Where a mapping is a player analogy rather than an official equivalence, it’s marked (analogy).

TermMeaning in Thronewake
AwakeningA world / server round (e.g. “The Fourth Awakening”).
Oasis / oasesWilder Sites.
Natars / NatarisThe Ancients — the endgame NPC faction (analogy).
WW / Wonder / World WonderThe Ancient Monument; build it to level 100 to win.
CrannyShelter — hides resources.
Chief / chiefingLeaders / conquering villages by reducing loyalty.
HammerA large offensive army.
AnvilA large defensive army.
Sim / simmingGrowing economically (“city builder” style) rather than raiding.
FeederA small support village that funnels resources/troops.
Cropper / 9c / 15cA village tile with extra crop fields (9 or 15).
4-4-4-6The standard resource-field tile layout (4 Lumber, 4 Stone, 4 Metal, 6 Food).
Grey zone / GZThe central region of the map, around 0|0.
BPBeginner Protection.
Safe time / sleep modeSafe Time.
FakesFake attacks to bait defense.
Snipe / snipingTiming troops to arrive between waves (e.g. to save a hammer or catch a defender).
Farm / farmingRaiding weak targets for resources.
Farm list (FL)Doesn’t exist by default; unlocked via the “Operation Plans” research.
GB / GSGreat Barracks / Great Stable.
GWGreat Warehouse.
TrapperThe Thornsnare Grove and its traps.
Legio / LegosEmberblade (Embermark infantry) (player slang).
ClubbyStormfang club infantry.
PartyA celebration (Tea Party / Grand Ball) in the Festival Grounds.
CP / RPCulture Points / Research Points.
Dual / sitterA co-player sharing an account; less needed here thanks to large build queues, trade routes, and Safe Time.
The FoolThe Trickster’s Mirror artefact.
RatsWeak Wilder-Site/Ancient defenders (analogy for regenerating NPC units).
Roman / Gaul / TeutonDirect equivalents of Embermark (balanced/strong), Verdant (fast/defensive), and Stormfang (cheap/aggressive) respectively — the stats are essentially identical to the Travian tribes.

See also