Code-Verified
Code-Verified
This AI-assisted content was systematically checked against the current game source code and corrected to match the implementation. It has not necessarily received an independent human editorial review, and it may become outdated as the game changes.
Glossary
Thronewake players use a mixture of official names and strategy-game slang. Analogy terms are community shorthand rather than separate implemented mechanics.
| Term | Meaning in Thronewake |
|---|---|
| Awakening / world / server | One isolated world round. |
| BP | Beginner Protection. |
| Safe Time / sleep mode | The profile’s recurring Safe Time schedule. |
| Oasis / oases | Wilder Sites. |
| Natars / Nataris | The Ancients, by analogy with Travian’s NPC faction. |
| WW / Wonder / World Wonder | An Ancient Monument. Its default victory level is 100, but the world can configure another target. |
| Plan | An Ancient Monument Plan artefact required for Monument upgrades. |
| Arte / artifact | An artefact. The game and Compendium use the spelling “artefact.” |
| Cranny | A Shelter, which hides resources. |
| Chief / chiefing | A leader, or conquering a village by reducing its loyalty. |
| Hammer | A large offensive army. |
| Anvil | A large defensive army. |
| Scout hammer | A large mass of scouts used for reconnaissance or counter-scouting. |
| Fake | A small attack intended to hide among incomings. Visibility depends on incoming troop count and the effective Rally Point threshold; see incoming visibility. |
| Wave | One ordered army inside a multi-wave attack. The base Wave Builder limit is 8 and research raises it to 11. |
| Snipe | Reinforcements timed to land between incoming waves. |
| Farm / farming | Repeatedly raiding targets for resources. |
| Farm list / FL | Community shorthand for saved repeated raid dispatches. Operation Plans saves up to 15 raids and sends the selected set together; it is not an unrestricted automatic farm loop. |
| Sim / simming | Prioritizing economic growth over raiding or warfare. |
| Feeder | A support village used to supply another village, within the support limits. |
| Crop / cropper / 9c / 15c | Food, or a map tile with 9 or 15 Food fields. |
| 4-4-4-6 | A field layout with 4 Lumberyards, 4 Quarries, 4 Foundries, and 6 Farms. |
| Crop lock | A state where Food production or storage constrains construction and troop upkeep. |
| Grey zone / GZ | The configurable central map area around **0 |
| GB / GS | Great Barracks / Great Stable; see military buildings. |
| GW / GG | Great Warehouse / Great Granary; see storage buildings. |
| Trapper | The Verdant Thornsnare Grove and its traps. |
| Legio / Legos | Player slang for Embermark’s Emberblade. |
| Clubby | Player slang for Stormfang’s Raider, by analogy with Travian clubswingers. |
| Party / celebration | A Tea Party, Grand Ball, or Stormbrew celebration. |
| CP / RP | Culture Points / Research Points. |
| Dual / sitter | General strategy-game slang for another person helping operate an account; it is not a distinct in-game unit or village role. |
| The Fool | The Trickster’s Mirror artefact. |
| Watchfire | A recurring alliance-or-solo control event described in Watchfires. |
| Roman / Gaul / Teuton | Community analogies for Embermark, Verdant, and Stormfang. Thronewake has its own implemented unit and tribe rules. |