AI-Generated

Embermark Dominion 🔥

One of the three playable tribes. The Embermark Dominion is the balanced, heavy-hitting tribe: it has the strongest individual units in the game, but they are more expensive and train slowly (especially infantry). (Note the distinction — stronger units, not necessarily a stronger army overall, since the higher cost and slow training mean you field fewer of them.) It has the best attack-per-crop efficiency of the three tribes, and in practice most of its attack comes from cavalry rather than infantry.

Strengths & weaknesses

  • Has the strongest individual units in the game, but they train slowly (especially infantry) and are more expensive — so this does not automatically mean a stronger army overall.
  • Best attack per crop (attack × crop × unit efficiency) of the three tribes — you get the most offensive power per point of upkeep.
  • Most of Embermark’s attack comes from cavalry (horses) rather than infantry.
  • Has some of the most powerful infantry in the game.
  • Can queue a building and a resource field at the same time (its version of extra build throughput — see below).

The simultaneous-queue perk

Originally Embermark simply had an extra queue slot. That was changed: Embermark players can build a building and a resource field simultaneously (they no longer have a generic extra queue slot). A research keystone further lets them run 2 + 1 — two of one type plus one of the other (e.g. two resource fields and one building) at once. If two buildings are queued and you start a field, the field runs alongside them.

Merchants & Watch Tower (authoritative)

  • Merchants: carry 500, speed 16. Trade Office bonus is doubled to compensate for the small base capacity, so a high-level Trade Office brings Embermark merchants in line with other tribes.
  • Watch Tower: durability (no extra rams needed to destroy it), flat defense +200, defense bonus +80.6% at level 20 — the highest flat defense and % bonus of the three tribes, but the least durable wall.

Unique building: Rider’s Wells

The Rider’s Wells can only be built by the Embermark Dominion.

  • Reduces food consumption for Embermark cavalry (cavalry in that village consume 1 food less per hour (player-reported figure)).
  • Reduces cavalry training time in that village.
  • The food-reduction applies to that village’s cavalry even while they are out in combat (this was fixed in an update).
  • Also reduces cavalry heal time at the Herbalist in the same village.

Units (reported names — see the caveat on Units)

Embermark unit names that appear in the source:

  • Emberblade — sword infantry; the tribe’s cheapest/versatile infantry (an offensive unit). (This is the one confirmed Embermark unit name; it appears in an official map-preset example.)
  • Iron Spear — spear infantry; commonly the defensive infantry.
  • Crimson Lancer — heavy, high-attack cavalry (expensive).
  • Sunrider — cavalry.

See also