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Embermark Dominion 🔥
One of the three playable tribes. The Embermark Dominion is the balanced, heavy-hitting tribe: it has the strongest individual units in the game, but they are more expensive and train slowly (especially infantry). (Note the distinction — stronger units, not necessarily a stronger army overall, since the higher cost and slow training mean you field fewer of them.) It has the best attack-per-crop efficiency of the three tribes, and in practice most of its attack comes from cavalry rather than infantry.
Strengths & weaknesses
- Has the strongest individual units in the game, but they train slowly (especially infantry) and are more expensive — so this does not automatically mean a stronger army overall.
- Best attack per crop (attack × crop × unit efficiency) of the three tribes — you get the most offensive power per point of upkeep.
- Most of Embermark’s attack comes from cavalry (horses) rather than infantry.
- Has some of the most powerful infantry in the game.
- Can queue a building and a resource field at the same time (its version of extra build throughput — see below).
The simultaneous-queue perk
Originally Embermark simply had an extra queue slot. That was changed: Embermark players can build a building and a resource field simultaneously (they no longer have a generic extra queue slot). A research keystone further lets them run 2 + 1 — two of one type plus one of the other (e.g. two resource fields and one building) at once. If two buildings are queued and you start a field, the field runs alongside them.
Merchants & Watch Tower (authoritative)
- Merchants: carry 500, speed 16. Trade Office bonus is doubled to compensate for the small base capacity, so a high-level Trade Office brings Embermark merchants in line with other tribes.
- Watch Tower: durability 1× (no extra rams needed to destroy it), flat defense +200, defense bonus +80.6% at level 20 — the highest flat defense and % bonus of the three tribes, but the least durable wall.
Unique building: Rider’s Wells
The Rider’s Wells can only be built by the Embermark Dominion.
- Reduces food consumption for Embermark cavalry (cavalry in that village consume 1 food less per hour (player-reported figure)).
- Reduces cavalry training time in that village.
- The food-reduction applies to that village’s cavalry even while they are out in combat (this was fixed in an update).
- Also reduces cavalry heal time at the Herbalist in the same village.
Units (reported names — see the caveat on Units)
Embermark unit names that appear in the source:
- Emberblade — sword infantry; the tribe’s cheapest/versatile infantry (an offensive unit). (This is the one confirmed Embermark unit name; it appears in an official map-preset example.)
- Iron Spear — spear infantry; commonly the defensive infantry.
- Crimson Lancer — heavy, high-attack cavalry (expensive).
- Sunrider — cavalry.